| BUCKYBLS.ZIP | 01/97 | 231k | Quake: - The Bucky Ball Gun.
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| | | | Fun for single and DM play.
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| | | | Fun for the whole family....;-)
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| | | | This weapon is very powerful however it
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| | | | is NO BFG!!! Unlike the BFG the Bucky Gun ta
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| | | | a certain amount
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| | | | of practice to master. You'll see ......
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| | | | This gun is great for clearing out a room of
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| | | | Zombies!
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| | | | Included with the Bucky is my RapidFire shot
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| | | | which is ready to
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| | | | get you out of a bad situation. Just beware
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| | | | eats shells faster
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| | | | then a newbie can fire off rockets. Oh BTW t
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| | | | Bucky Gun uses roc
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| | | | two of them per shot.
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| | | | Also the Bucky gun replaces the standard shot
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| | | | and the Rapid Fi
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| | | | Shotgun replaces the Super Shotgun.
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| | | | These weapons
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| | | | have all new models, sounds and modified qc c
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| | | | I used Meddle 1.5 to put texture on the wire
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| | | | frame models which
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| | | | were created with CADKEY7.
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| | | | I had to write a piece of C code to transform
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| | | | Files: 16 New: 11-20-1996 Old: 9-12-1996
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| BUD1.ZIP | 09/96 | 19k | Duke Nukem 3D: Bud-1 (DukeMatch)
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| | | | Files: 3 New: 8-18-1996 Old: 7-26-1996
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| BUD3.ZIP | 02/97 | 13k | Duke Nukem 3D - Dukematch.
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| | | | Files: 3 New: 10-13-1996 Old: 10-11-1996
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| BUDDY.ZIP | 12/96 | 20k | Doom II: - Buddy Space Station
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| | | | Info [S/-/D] New -/-/./././- (by GamesNet)
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| | | | You're stationed at the newest VAC Mars outpo
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| | | | Life is going pretty easy, until a message fr
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| | | | Earth HQ reaches you: There's a spy hiding
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| | | | somewhere around in the place, possibly in
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| | | | disguise.
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| | | | So now you, as the pro killer, have to elimin
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| | | | this guy...this looks promising, right? Just
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| | | | yourself a shotgun and start firing!
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| | | | (Remember, I'm not responsible for any quarre
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| | | | that
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| | | | might occur when deciding who's the spy and w
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| | | | the "good guy"!) :)
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| | | | Files: 5 New: 11-3-1996 Old: 10-2-1996
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| BUG3D.ZIP | 03/96 | 1551k | FREEDOM SOLDIER 3-D VIRTUAL REALITY THRILLER:
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| | | | Your mission begins on alien world, Crwand,
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| | | | where your race has been taken from your
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| | | | home, Erthron, 100 years ago. Now is the time
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| | | | for your race to attack the aliens who made
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| | | | you all slaves. Your mission is to terminate
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| | | | the Skulls and the Nuls, who have teamed to
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| | | | try to stop your army before it gets a chance
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| | | | to make any headway. 15 levels. Requires 386+
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| | | | and 2.5 MB of EMS or XMS memory. By Jim Ball.
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| | | | Files: 172 New: 2-5-1996 Old: 1-22-1994
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