Games With Names Starting With Letters J-R (Page 5 of 33)

KSKNS.ZIP04/98 56kQuake II: - Name sNaKeEmail Address
def snake hotmail comPlayer Name
sNaKeDescription My version of KISS
skins for Quake2 Files ace pcx ace i
pcxbandit pcx bandit i pcxgene pcx
gene i pcxpaul pcx paul i pcxpeter pcx
peter i pcx
Files: 12 New: 3-11-1998 Old: 1-22-1998
KYOTO.ZIP12/98 484kQuake: - Kyoto
Playing - deathmatch (by GamesNet FDN)
Files: 3 New: 11-22-1997 Old: 11-9-1997
L2S001.ZIP04/98 14kL2-to-Sage world converter.
Converts Lord2 worlds to Sage format!
Files: 3 New: 3-30-1998 Old: 3-15-1998
L2SIEGEP.ZIP10/97 532kLords of the Realm II Siege Addon Pack fix #1
Files: 10 New: 8-20-1997 Old: 6-17-1997
LABDM.ZIP12/98 732kQuake: - LabHair's Deathmatch Pack (ooh cleve
I have readmephobia, so i'm doing it my own w
Any way i happen to think of at the time.
Files: 5 New: 11-22-1997 Old: 8-22-1997
LAUNCHER.ZIP02/98 17kQuake: - Quake Map Launcher Utility
Version 1 0 Copyright c November 1997
Thank you for using my Quake Map
Launcher Utility henceforth referredto
as Launcher I wrote Launcher because I
was tired of having to load maps via
Quake sconsole and felt that there had
to be a better way I thus took up the
task of writing a utility that would
allow users to select a Quake mapand
then to launch the selected map To
install the Launcher program simply
unzip the Quake Map Launcher exeto a
directory of your choice and then run it
The first thing that youshould do is to
go to the Options menu and tell the
program where your
Files: 3 New: 12-28-1997 Old: 11-24-1997
LAUPGD12.ZIP06/98 243kThis is a small fix/upgrade of the
Louisiana scenery. It fixes a database
error that someone reported to me.
This version also adds a rooftop
HeliPad in New Orleans. You can even
land on it! By Kevin Kansagra.
Requires LABeta10.zip and LAUpgd11.zip.
Files: 5 Oldest: 2/25/98 Newest: 2/25/98
LA_07.ZIP04/98 150kMod Name: LA QuakeII v0.7 Authors:
[LA]-Seek300, [LA]-Cmdr-Keen Email:
notgod@notgod.com Web: http://
.spikes.com Some code taken, but
heavily modified from: ridah@frag.com,
the turret code SumFuka, the MOTD code
YoGrE, centerview stuff (see
centerview.txt) Special Thanks to: id
software, for Quake2, and the most
open architecture available. icepick,
[LA]-Alcazar, [LA]-ShamRock for
testing and ideas. Matt of the Lithium
MOD for BFG crash bug fix. EFNet's
#quake2dll for help and stuff. All
code that was used has been modified
to suit my needs. Please see the END
of this file for PERMISSIONS.
FEATURES:
Files: 7 New: 3-2-1998 Old: 1-11-1998

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