| LKSPQ1.ZIP | 05/98 | 997k | Quake II: - Sewage Plant or Dead End
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| | | | (cul de sac)
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| | | | Dark and foreboding, the building
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| | | | wraps around you like the film that
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| | | | floats on a decaying bog. You hear the
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| | | | enemy nearby, but cannot see them. The
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| | | | exit is a short distance from your
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| | | | current location - you jump up from
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| | | | your hiding place - the alarm is
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| | | | sounded. A mad dash to a nearby
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| | | | elevator takes you up and out. Out to
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| | | | the exit. Out to freedom. But the door
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| | | | is locked
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| | | | Files: 3 New: 3-25-1998 Old: 2-18-1998
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| LL2_130E.ZIP | 02/98 | 785k | Lands of Lore II 1.30
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| | | | Files: 2 New: 12-21-1997 Old: 12-19-1997
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| LLNXTR.ZIP | 04/98 | 370k | Quake II: - Name sNaKeEmail Address
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| | | | def snake hotmail comPlayer Name
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| | | | sNaKeDescription My version of KISS
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| | | | skins for Quake2 Files ace pcx ace i
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| | | | pcxbandit pcx bandit i pcxgene pcx
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| | | | gene i pcxpaul pcx paul i pcxpeter pcx
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| | | | peter i pcx
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| | | | Files: 2 New: 3-11-1998 Old: 3-11-1998
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| LMPCOUNT.ZIP | 03/98 | 14k | DOOM II: - lay, simply hit Q. This will end
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| | | | recording but WILL NOT show
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| | | | Files: 3 New: 12-26-1997 Old: 2-22-1997
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| LOM12.ZIP | 02/98 | 1311k | Lords of Magic 1.02
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| | | | Files: 2 New: 12-15-1997 Old: 12-14-1997
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| LOOM.ZIP | 10/97 | 205k | Quake: - Loom Doom
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| | | | Playing - deathmatch (by GamesNet FDN)
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| | | | A deathmatch level designed for around 2 to 4
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| | | | players although there are at least 8 respawn
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| | | | points.
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| | | | Also very fun to teamplay on, one team
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| | | | guarding the house and one the two small
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| | | | bases on the other side of the river.
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| | | | Files: 3 New: 8-21-1997 Old: 7-30-1997
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| LOSTTEC.ZIP | 02/98 | 1077k | Quake: - The Lost Tech Center
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| | | | Playing - single/coop/deathmatch (by GamesNet
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| | | | New - graphic
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| | | | Full Quake map.
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| | | | This level is designed for both single play
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| | | | and deathmatch play. I've FINALLY finished t
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| | | | level! After many posts on the DMM mailing li
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| | | | about people wanting to play tech-based level
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| | | | decided to create one.
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| | | | I think you'll find that The Lost Tech Center
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| | | | a pretty fair-sized map with some interesting
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| | | | structures, including the use of event_lightn
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| | | | This level is also designed with speed in min
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| | | | so even with multiple players it should be a
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| | | | pretty fast playing level.
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| | | | Also of a personal note: The stairway in the
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| | | | is actually designed based on the main stairw
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| | | | the Marquette County Courthouse where my wife
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| | | | I were married.
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| | | | Files: 6 New: 12-16-1997 Old: 11-26-1997
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