| SP2V101.ZIP | 07/97 | 1220k | Steel Panthers II 1.01
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| | | | Files: 55 New: 3-14-1997 Old: 10-6-1996
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| SPACE.ZIP | 05/97 | 35k | Doom II: - Space Deathmatch Wad
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| | | | Info [S/./.] New -/-/./././- (by GamesNet)
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| | | | This is a very unusual way of playing deathma
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| | | | in zero-G. First, each player has a choise o
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| | | | one and only one weapon, and some ammo for th
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| | | | weapon (I finally got all the weapon selectio
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| | | | areas working!) Then, it's just like normal
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| | | | deathmatch, except for the fact that you go f
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| | | | out of control each time you step over the ed
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| | | | get hit. I just made this level for the EXE,
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| | | | feel free to make your own levels for use wit
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| | | | (Just tell me about them!)
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| | | | Files: 5 New: 2-27-1997 Old: 2-14-1997
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| SPACE128.RAR | 12/97 | 4035k | SubSpace - v1.28
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| SPACEACE.ZIP | 09/96 | 33k | Space Ace fix
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| | | | Files: 2 New: 6-15-1996 Old: 6-9-1996
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| SPACEBAT.ZIP | 07/97 | 376k | This game we have all played when we were
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| | | | young...your a space shuttle killing all that
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| | | | is in your path!
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| | | | Files: 8 New: 3-14-1997 Old: 4-2-1994
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| SPACEBOY.ZIP | 08/96 | 1k | WARCRAFT 2 "Great Wall" Scenario
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| | | | Files: 2 New: 5-18-1996 Old: 5-8-1996
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| SPACEBRN.ZIP | 02/97 | 92k | Duke Nukem 3D: Space Borne (Single Player)
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| | | | Files: 4 New: 8-4-1996 Old: 7-8-1996
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| SPACEW.ZIP | 03/96 | 107k | SpaceWar-MMPM Space Shoot-em-up Game. A
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| | | | reconstruction of the SpaceWar game that may
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| | | | the grand daddy of them all. Maneuver your sh
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| | | | into an orbit around the sun while fighting o
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| | | | the emeny and dodging or destroying space deb
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| | | | With sound effec
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| | | | Files: 18 New: 3-10-1996 Old: 2-17-1996
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| SPAINV.ZIP | 11/96 | 16k | Space Invaders, by HM Software. This is the
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| | | | latest version, with 50 realistic-looking
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| | | | aliens to shoot! Featuring enhanced VGA
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| | | | graphics, sound effects, and game play! Now,
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| | | | it is more like the arcade original!
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| | | | Files: 5 New: 10-9-1996 Old: 8-3-1996
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| SPAIN_E2.ZIP | 01/96 | 173k | Rott: 25 RandROTT levels
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| | | | Files: 2 New: 1-17-1996 Old: 4-18-1995
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| SPAM20.ZIP | 02/97 | 908k | Doom II: - SPAM20
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| | | | Info [S/C/D] New S/G/./././M (by GamesNet)
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| | | | SPAM v. 2.0!!! I fixed some problems that I
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| | | | with the original SPAM, and I added some new
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| | | | stuff.
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| | | | Look below to find out all the changes.
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| | | | Files: 6 New: 8-22-1996 Old: 7-24-1995
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| SPAMSKIN.ZIP | 07/97 | 17k | Quake: - Tony's Really Cool Quake Skin (Wrey
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| | | | this text file)
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| | | | A new skin for Quake
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| | | | Email: woods@bbc.net
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| | | | A skin of some really bad ass lookin monster
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| | | | Tony whipped this skin up in about 2 days, no
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| | | | working on it full time.
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| | | | When he mailed it to me, I nearly wet myself!
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| | | | amazed at the coolness
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| | | | of it.
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| | | | The only problem I noticed with it is that th
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| | | | is shaped so that the
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| | | | picture used fot the axe is smaller than the
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| | | | shape is. Oh well...
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| | | | TOOLZ:
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| | | | Tony used Paint Shop Pro to do the graphical
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| | | | and QuakeME to see the final
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| | | | product on the player.mdl file.
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| | | | Files: 3 New: 4-24-1997 Old: 3-28-1997
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