| THECNYON.ZIP | 12/96 | 67k | DOOM WAD FILE:
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| | | | Fairly large in length. Eriee red rock
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| | | | walls. Good for one player or equally
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| | | | fun for deathmatch. Plenty of room to
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| | | | run around, ambush areas, caves to
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| | | | explore. Some items require a little
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| | | | effort to find.
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| | | | Files: 4 New: 5-11-1996 Old: 8-10-1995
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| THECRAZE.ZIP | 03/98 | 27k | DOOM II
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| | | | Playing - coop/deathmatch (by GamesNet FDN)
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| | | | New - music
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| | | | Files: 4 New: 2-1-1998 Old: 6-20-1997
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| THEDEEP.ZIP | 09/96 | 7k | New Duke3d Dukematch level made in two hours
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| | | | Files: 3 New: 8-19-1996 Old: 6-19-1996
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| THEDOCKS.ZIP | 09/96 | 31k | Duke Nukem 3D: The Docks. (Single Player,
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| | | | DukeMatch). E1M1 of Heretic to Duke 3D Conver
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| | | | Files: 3 New: 8-3-1996 Old: 6-4-1996
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| THEEDGE.ZIP | 12/97 | 154k | Quake: - Registered Quake
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| | | | Playing - single (by GamesNet FDN)
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| | | | New - mdl
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| | | | A 1-on-1 arena that's good for reapers or pla
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| | | | Files: 3 New: 10-22-1997 Old: 10-15-1997
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| THEELVEN.ZIP | 05/96 | 10k | Warcraft II scenario
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| | | | Files: 2 New: 3-11-1996 Old: 3-11-1996
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| THEFORT.ZIP | 06/96 | 5k | Duke Nukem 3D: Thefort.Map
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| | | | Files: 2 New: 5-29-1996 Old: 3-18-1996
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| THEFUDI.ZIP | 03/98 | 83k | The Fucked Dimension
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| | | | Playing - deathmatch (by GamesNet FDN)
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| | | | New - graphic
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| | | | Small but very good Deathmatch level
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| | | | (no monsters!)
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| | | | Files: 3 New: 1-31-1998 Old: 1-23-1998
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| THEGATE.ZIP | 11/96 | 343k | Doom II: - The Gate
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| | | | Info [S/C/.] New S/-/./././. (by GamesNet)
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| | | | THIS WAD IS FOR DooM
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| | | | This wad has been created only for
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| | | | CoOp-playing with at least 3 players, but
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| | | | feel free to try it otherwise.
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| | | | This PWAD was designed with the original
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| | | | DooMstory in mind:
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| | | | As calm is around you, you decide to get away
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| | | | But what's this...your troopships engine won'
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| | | | do so. After two hours of sudorific
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| | | | troubleshooting it is clear: the only way to
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| | | | get out is get trough. And you remember:
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| | | | You heard some of your bodies talking of a
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| | | | big gate they've seen in there. Some
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| | | | scientists thought this to be a
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| | | | dimensional gate. Your decision is clear:
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| | | | you have to get to and through it and
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| | | | show the bad guys that none has the
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| | | | ability to fear you.
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| | | | As you fight your way you notice heavy
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| | | | combat-noise out of the two rooms in front
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| | | | Files: 4 New: 10-8-1996 Old: 6-17-1995
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